![]() To change the weight of a line or border, click Weight, and then click the line weight that you want to use.įor additional line style or border style options, click More Lines, and then click the line style or border style options that you want to use. In the Colors dialog box, specify the color that you want to use on the Standard or Custom tab, and then click OK.Ĭustom outline colors that you create are added under Recent Colors so that you can use them again. To use an outline color that is not available under Theme Colors or Standard Colors, click More Outline Colors. Note: If the selected element is a line, the line will no longer be visible on the chart. To use a texture fill, click Texture, and then click the texture that you want to use. To use a gradient effect for the selected fill color, click Gradient, and then under Variations, click the gradient style that you want to use.įor additional gradient styles, click More Gradients, and then in the Fill category, click the gradient options that you want to use. In the Insert Picture dialog box, click the picture that you want to use, and then click Insert. To fill the shape with a picture, click Picture. In the Colors dialog box, specify the color that you want to use on the Standard or Custom tab, and then click OK.Ĭustom fill colors that you create are added under Recent Colors so that you can use them again. To use a fill color that is not available under Theme Colors or Standard Colors, click More Fill Colors. To remove the color from the selected chart element, click No Fill. When you point to colors that you may want to use, the selected chart element will be displayed in that color on the chart. Tip: Before you apply a different color, you can quickly preview how that color affects the chart.
0 Comments
![]() “How To Create A Morning Routine Like Richard Branson”. ![]() Try to wake up at the same time every day, even on your days off when it can be tempting to. “Waking just one hour earlier cuts depression risk by double digits, study finds”, University of Colorado at Boulder, 2021 Consistency is the key to maintaining a good sleep schedule.And look out for the following signs that you're getting too much or too little rest each night. “Why It’s Time to Ditch the Phone Before Bed”, SCL Health Waking up feeling energizedideally, without an alarm clockis the best indication that you got enough sleep, says Cohen.Friedmann MD MPH, “Disturbed Sleep and Its Relationship to Alcohol Use”, 2005 “Recommended Amount of Sleep for a Healthy Adult: A Joint Consensus Statement of the American Academy of Sleep Medicine and Sleep Research Society”, American Academy of Sleep Medicine, 2015.Want to improve your sleep even more? Consider exploring our top picks for the best mattresses of 2023. As mentioned earlier, healthy adults should sleep for 7-9 hours each night. For this schedule to be successful, your wake-up and sleep times should be consistent every day.įurthermore, keeping a regular schedule means you can make sure you’re getting enough sleep. Resist the urge to sleep in on the weekends, though. Use our sleep cycle calculator to estimate the best time for you to wake up and go to bed. So, while waking up a little earlier may not be your. So when it’s daytime, you should feel more alert, and conversely, when it’s dark out, your body naturally produces melatonin, a hormone that induces sleepiness. A 2021 study conducted by researchers at the University of Colorado at Boulder, the Broad Institute of the Massachusetts Institute of Technology, and Harvard University found that shifting bedtimes and wake times an hour earlier than usual decreased the risk of depression by 23 percent. Light is a primary trigger for the circadian rhythm linked to sleep. This biological clock includes circadian rhythms, physical, mental, and behavioral changes that adhere to a 24-hour cycle. Having a set schedule should provide better rest because it maintains your body’s internal clock. ![]() Often, their routines are so well established that they’re in bed at the same time every night. People who wake up early tend to go to bed earlier, too. On top of that, I've personally been a big fan of the Age of Empires series since the very beginning, so I was really excited at the chance to be directly involved in designing an expansion for it. Age Of Empires Iii Asian Dynasties Pc Icon Free Time Forīasically, all the pieces just fell into place as a great opportunity for everyone involved to take a break from their normal stuff and spend a few months doing something fresh, and refreshing! A big win for all concerned, and I sincerely hope this includes all of our fans!GS: On that note, are there any specific new takes or approaches that Big Huge Games plans to bring to the table-such as any specific features or lessons learned from Big Huge's games that might make their way into the game?BR: For us at Big Huge Games, it's kind of like getting to be the "special guest director" on an episode of our favorite TV show: We've tried to give the game our own unique "Big Huge Games" spin, while at the same time staying true to the spirit of the original game and the Age of Empires franchise. So we created three campaigns of five scenarios each, one apiece for each civilization. Oh, and I should mention one of my own favorite touches on the new single-player campaigns: If you set your difficulty level to "hard," then they're really hard. We figure many players have gotten pretty darn good at Age of Empires III by now, so they'll be ready for the ultimate challenge. Of course, the "normal" and "easy" levels will remain as you would expect.GS: What can you tell us about the multiplayer content of the expansion? Are there any specific issues or long-requested additions that will make their way into The Asian Dynasties?BR: I know one thing that has been requested was "a lot more hotkeys," and we have definitely added that in spades. We also talked to a group of top-level players about what features they'd most like to see added to the interface now that the game system is mature, and we've tried to implement as many of those as possible while remaining true to the spirit of the original game.GS: Perhaps one of the most intriguing aspects of the expansion is that Ensemble Studios will develop the game with support from Rise of Nations creator Big Huge Games. Age Of Empires Iii Asian Dynasties Pc Icon Free Time For#. ![]() To do this, follow these steps: Click Start, and then click Computer. ![]() Open the Program files folder.Age of Empires III: The Asian Dynasties will focus on the Far East, and it will introduce three new civilizations, new campaigns, new wonders of the world, and a host of new units, features, and enhancements. Age Of Empires III Asian Dynasties z.mu2fa94bb338.html - Alberta oil patch careers.The Chinese.To get the very first details on this expansion, we turned to Brian Reynolds, the noted designer responsible for some of the greatest strategy games ever made, including Rise of Nations, Sid Meier's Alpha Centauri, and Sid Meier's Civilization II. The Chinese civilization is one of impressive constructions, gunpowder strength, and a d ynasty s ystem that provides unique benefits and varied strategies to overcome the opponent. The Chinese civilization in Age of Empires IV is a thriving, unique civilization that grows through their dynasty system over the years 907-1644 CE.Age of Empires The Asian Dynasties 3 Icon Mega Games Pack 24. Age of Empires I.Age of Empires III makes it way to the Far East with this new expansion pack.Drag the game to your desktop. Game Description: Nohanockti Download Age Of Empires 3 Asian Dynasty Full Version Free For 22l Showing 1 1 Of 1 Cheat Codes For Age Of Empires Asian Dynasties The Asian Dynasties cheats If you can not find the needed cheat in our list check this page periodically or subscribe for this games updates.The shortcut will be created on your desktop. ![]() ![]() Game Format: 1 Player Game Number of Games Played: 9143+ timesThe Age of Empires series has some Big Huge news. Not only have Microsoft and series creator Ensemble Studios announced a second expansion pack to 2005's epic real-time strategy game Age of Empires III, but this new expansion will also be developed by Big Huge Games, the studio responsible for Rise of Nations (GameSpot's 2003 PC Game of the Year) and Rise of Legends. ![]() This is definitely something you usually don’t get in a puzzle game, since well, you’ve solved all the puzzles so going back to the game doesn’t really offer much excitement. Replay value | While you can easily get through the puzzles and finish Summertime Madness in 3 to 4 hours, there is some interesting replay value in this game.The accompanying music only strengthens this feeling soothing experience. I absolutely love the calm and relaxing feeling the art conveys. Luckily, it was! I was sold from the start on the art style! The first puzzle you get is one where you’re on a boat, and gradually, additional pieces are painted, which was just amazing. So, you know, the art style should be something likeable. Art style and music | Summertime Madness takes place inside the paintings of a lone painter. ![]() ℹ️ Reviewed on Xbox Series X | Review code provided by PR/publisher, this review is the personal opinion from the writer. Of course, I went back to it but not without the help of a YouTube video, I’m afraid. I got so stuck in this entire maze-like city to the point I got frustrated and closed the game altogether. By pulling levers, you have to make your way through three gates in order to ascend a staircase. A city with two dimensions or realities, no less. At one point there is a puzzle you have to solve which incorporates a whole city. Unfortunately, my most memorable moment in Summertime Madness is not a positive one. Not what you’d expect from a game with a breezy title as this, right? Well, get ready because I’m about to talk you through this brand new game! Summertime Madness takes place in 1945 Prague, during a time of war. I can’t be the only one who spontaneously thought about Lana Del Rey’s song Summertime Sadness when they first heard about this game? Either way, today we won’t be talking about a sad summer, but a mad summer! Summertime Madness, a game developed by DP games and published by Sometimes You, recently made its way to the Xbox, so we checked it out for you. LifeisXbox’s Summertime Madness review | I got that summertime, summertime… madness, apparently. conf _catalog.io-impl =.s3.S3FileIOĪs you can see, In the shell command, we use -packages to specify the additional AWS bundle and HTTP client dependencies with their version as 2.20.18. conf _catalog.catalog-impl =.glue.GlueCatalog \ conf _catalog.warehouse =s3://my-bucket/my/key/prefix \ # add Iceberg dependency ICEBERG_VERSION =1.2.0ĭEPENDENCIES = ":iceberg-spark-runtime-3.3_2.12:$ICEBERG_VERSION " # add AWS dependnecy AWS_SDK_VERSION =2.20.18ĪWS_PACKAGES =( "bundle" ) for pkg in " } " do DEPENDENCIES = ",$AWS_MAVEN_GROUP :$pkg :$AWS_SDK_VERSION " done # start Spark SQL client shell spark-sql -packages $DEPENDENCIES \ You can go to the documentations of each engine to see how to load a custom catalog.įor example, to use AWS features with Spark 3.3 (with scala 2.12) and AWS clients version 2.20.18, you can start the Spark SQL shell with: See the section client customization for more details.Īll the AWS module features can be loaded through custom catalog properties, To choose a different HTTP client library such as Apache HTTP Client, This dependency is not part of the AWS SDK bundle and needs to be added separately. Or individual AWS client packages (Glue, S3, DynamoDB, KMS, STS) if you would like to have a minimal dependency footprint.Īll the default AWS clients use the URL Connection HTTP Client You can choose to use the AWS SDK bundle, You will need to provide the AWS v2 SDK because that is what Iceberg depends on. However, the AWS clients are not bundled so that you can use the same client version as your application. The iceberg-aws module is bundled with Spark and Flink engine runtimes for all versions from 0.11.0 onwards. This section describes how to use Iceberg with AWS. Iceberg provides integration with different AWS services through the iceberg-aws module. ![]() On 18 Oct (or perhaps a few days earlier) Pinterest disabled the v1 API and the Photo Upload plug-in stopped working. We’re working as fast as we can to review and get back to everyone and also we do not prioritize requests for any users as of now. On Pinterest sent me this reply: “ Unfortunately, this is no ETA when the new apps will be approved as I have mentioned we are a very small team and currently experiencing a large backlog of applications. I contacted Pinterest saying that the app had applied for the v2 API back in Apr. Pinterest asked that apps apply for the v2 API. The word “deprecation” is used to announce that something will be removed in the future. Note: Deprecation does not mean “removed”, but I think in this instance Pinterest actually meant to use the word “disabled”. ![]() On Pinterest sent me a notification that “ the current version of the Pinterest Developer API will be deprecated in three months, on October 31, 2020.“ On the Photo Upload plug-in applied to use the v2 API. Pinterest announced on their developer website sometime in early 2020 that there was a new v2 API available. Photo Upload uses v1 of the API from Pinterest and has been an approved app by Pinterest since 2015 (it went through their approval process). It seems that Pinterest have disabled the API that the plug-in uses to communicate with Pinterest. Photo Upload no longer authenticates with Pinterest and cannot currently be used to upload photos to Pinterest. ![]() Update – Adobe report they have fixed (in Lightroom Classic 11.3) the hanging when publishing a collection. Hopefully Adobe will fix this in the next update for Lightroom. The second solution is simply to re-install Lightroom Classic 11.1 instead of 11.2. There se ems to be one solution which involves clicking on a different collection when the publish/export first appears to hang. With Lightroom 11.2, Adobe introduced a bug that causes publishing and exporting to hang after one upload. Latest support news – Uploading to Amazon Drive ending on Google’s Picasa Web photo size constraints.Plug-in says the license key is invalid.Lightroom’s Plug-in Manager’s “Remove” button is disabled.Plug-in not compatible with your version of Lightroom.WordPress authentication does not return an authentication code.Old versions of Photo Upload for OneDrive (and the previous SkyDrive Upload) cannot be authenticated.Location information not being uploading.Lightroom says my computer is out of disk space.Authentication problem – Error authenticating with.Missing plug-in – The “nil” plug-in is not installed.Lightroom reports “An error occurred while attempting to load this plug-in.“.Downloaded plug-in from Adobe’s website and I have a ZXP file….Updating the plug-in – always check you have the latest.Old “Picasa Web Upload” plug-in replaced by “Photo Upload”.– Lightroom hangs/freezes when closing.– Google announce changes to Picasa Web.– Picasa Web uploads fail (“400” error).– Picasa Web uploads fail (“501” error).– SmugMug no longer allows photos to be uploaded to “Private” galleries.– Picasa Web uploads fail (“500” error).– Facebook prevents plug-in from creating posts on user timelines.– Facebook prevents plug-in from being authorised.– Publishing and exporting hangs after one photo.– Uploading to Amazon Drive ending on. ![]() No Man's Sky has a similar, albeit much less frequent, update schedule, with players who thought they were done with the game constantly returning to check out exciting new story content and gear. Occasional drop-ins from time to time might also become common. Finishing the single-player campaign might be enough for many. But then again, nothing says players must complete everything Blizzard has to throw at them over the next several years. All but the most diehard fans will likely struggle to keep up with quarterly updates. So the base game is already a lot to take in – almost overwhelmingly so. Add to that four more vast expanses, and it's easy to see that visiting the entire map will take quite a long time (above). I could only explore a fraction of the Act One Fractured Peaks region during two days of playing the beta, which is saying a lot since I was skipping all dialogue to avoid spoilers as I raced to level 20. The world map encompasses the most of the eastern continent of Estuar rather than just a handful of scattered cities as in other franchise entries.įurthermore, Blizzard has already indicated that the game will heavily encourage exploration. "There is never going to be an absence of something to do," promised Producer Ash Sweetring.īut how much is too much? Diablo IV's game world is already exponentially more massive than any game in the franchise. Each season will bring much more than just a new ladder to climb, meaning that D4 could have even more longevity than Diablo III. The more frequent and content-intensive updates mean that players will have a reason to continue playing even after hitting their level cap and entering Paragon play. ![]() ![]() He also mentioned they would have new free and paid Battle Pass options ready shortly after launch. " meaty updates new storylines tied to fresh mechanics and features ," Piepiora said. ![]() The team envisions Diablo IV's end game as a living, breathing story that unfolds like a dark quarterly soap opera. In other words, the story is not over once players finish the core campaign. Unlike Diablo III, Blizzard plans to deliver fresh story content indefinitely every three months. What is surprising is what Piepiora revealed in this month's issue of Game Informer. In fact, the D3 team has served up 28 seasons since 2014 – an average of 3 seasons per year. The revelation isn't surprising since Diablo III and the more recently launched Diablo II: Resurrected both have seasonal play. In addition to a sneak peek at Nightmare Dungeons and the Fields of Hatred, Associate Game Director Joseph Piepiora said that "launch is just the beginning," vaguely indicating that work on seasonal content was already underway. Last week, Blizzard dropped a behind-the-scenes video showcasing some of Diablo IV's end-game content (below). It looks more ambitious than Diablo III's four-month seasons, which have only seen one significant story expansion since its launch in 2012. The studio claims it will adhere to a tight three-month content release schedule. Something to look forward to: Blizzard plans to release new Diablo IV gameplay mechanics, items, and storylines frequently after its June launch. ![]() You will receive you $10 bonus as Bitcoin within the next 24-48 hours.If you deposited money I would recommend buying Bitcoin as this is what your bonus will be paid as. Using the ActiveTrader exchange on Gemini, make a transaction of more than $100.In the settings, turn on ActiveTrader to reduce the cost of your transactions to 0.35%.Bank deposits are free and can be enabled easily using the open banking link in the Gemini app, this will also ensure that your bank account is verified when you wish to withdraw later. It must be $100 or more regardless of what you are funding your account with. Fund your account using money from your bank account, or with cryptocurrency that you own elsewhere.Verify your identity using photo identification.Sign up to Gemini using the referral link to ensure that you receive the bonus.Gemini has a website alongside iOS and Android apps and is currently offering a $10 sign-up bonus paid as Bitcoin that can be achieved by depositing $100 and making a trade or depositing $100 equivalent of cryptocurrency and making a trade. The great thing about Gemini is that it is free to deposit and withdraw cryptocurrency (10 free crypto withdrawals every month) as well as to deposit and withdraw GBP/EUR. You can then withdraw the bonus as well as your deposit straight away. You'll get your $10 bonus in 1-2 working days. ![]() Basically, it just has to be a trade of at least $100 or equivalent! Then make your first trade worth at least $100 - either buy any crypto with your GBP/EUR deposit, or exchange the crypto you've sent from elsewhere to another crypto, or sell your existing crypto to GBP/EUR.This is much cheaper than on the normal interface. (optional, but highly recommended) Enable the ActiveTrader interface (no need to email support) which will lower your buy/sell fee to just 0.35%.If you're doing it in euros then deposit €90. (There are no deposit fees either way.) If you're depositing pounds then I would deposit £80, which is a bit more than $100, just to be sure. You can either deposit pounds or euros via bank transfer, or - if you already own crypto elsewhere - simply send at least $100 worth of any supported crypto over to Gemini. Deposit at least $100 to your Gemini account.Sign up through my link and verify your identity ( non-ref, no bonus).They're offering $10 when you sign up with my referral link and trade at least $100 in crypto. Gemini is a well-known crypto exchange, one of my favorites actually. The Number of Points on Line 1 of the Data tab shows the number of points that were captured for Line 1. Pick several more points and click the Done button.You can also use the Zoom and Pan tool mentioned in the Edit Axes section to zoom and pan the image to pick points more precisely. The Magnifier window on the Data tab of the Digitizer dialog provides a blown up view of where the cursor is. Let's manually capture some points on the red line.ĭouble click on the red curve to pick a point. Similar to the Auto Trace Area button except that points are created only within the selected area. Data points will automatically be captured along the curve. Drag a rectangle on a desired area of the image. This is a hybrid of the previous two methods. They are all under the Digitize menu and have corresponding buttons.ĭouble click on every spot you want to capture a point.ĭouble click on a curve on the image and data points will automatically be captured along the curve.ĭrag a rectangle on a desired area of the image and data points will be captured where ever the gridlines in rectangle intersect with the image curve. After editing Axes, you can right click and save Axes settings in order to load them in the future for similar images.īesides the Manually Pick Data Points method, the Enhanced Digitizer provides four automatic digitizing methods to capture data points.Press Ctrl W to restore the original image size. Use the Zoom and Pan button on the Tools toolbar or hold down A and use the mouse wheel to zoom in and pan the image. ![]() Drag each line so that it lines up at a location where you know the axis values and enter the axis value in the corresponding row in the Digitizer dialog. and Image: Clear Background menus to rotate the image and clear background noise and color fills.īefore capturing data points, you need to setup axes on the image so that there is a reference for calculating the XY coordinates of the data points that will be captured later.Ĭlick the Edit Axes button or make sure it is pressed.įour lines will appear framing the image.
![]() The jokes fall flat pretty often, which is where that ‘cusp’ comes from, but everything is presented very crisply and cleanly so you can just keep rolling with it, and you might find yourself enjoying it conceptually, which ends up being enough. If the concept draws you in, try to not to put too much hope into it – it’s really just a springboard for some old-school puns and gags, and a license to play loose and easy with reality. You’ll probably be on the cusp of laughing for most of The Middleman. What works better in the comic version are all of the visual puns and, naturally, the big budget ideas that can be drawn but not shown affordably.Īnyhow. On the television adaptation of this it works better because they’re forced into an episode-by-episode format. It’s very energetic, it’s just not as big of a story idea as the britches they seemed to design. The fun stuff to the collected min-trades are the annotations in the back which point out all the references the team worked on sticking in to the series… they were in love with this book, and that love is what keeps you reading more than anything else. Which makes it sound lazy, but I think it’s just Grillo-Marxuach’s TV training of story commodity, because it’s not lazy. There’s some trickery to her getting fired from said science agency and then getting a temp job at a front that happens to be the recruiting grounds for Middlemen… over the course of the three volumes, Grillo-Marxuach attempts to build a loose larger story about the unknown background of The Middlemen, Wendy’s father, The Middleman’s last partner… but it’s very similar to that opening, where it’s a lot of big ideas sort of funneled through representations that seem only half thought out, and then filled in more fully with stock ideas. The tale jumps right in: Wendy is temping as a secretary at some science agency when things go awry and a big monster breaks out and starts killing scientists. There is, frankly, a frustrating imbalance between too little story and too much story. Each volume tackles a foe, hovering somewhere between inventive and tired retreads, similarly hovering between acting like these things are original and strange and recognizing that they’re retreads. Grillo-Marxuach, along these lines, packs the 3 collections of this series with references and jokes that are thankfully annotated in the back, and Les McClane’s pencils keep the art clear and zippy. ![]() But the story pays off by sticking to the Men in Black vein of understanding that it’s all a little silly. Middleman plays at being high-concept but it’s really just a normal adventure tale: girl finds out monsters are real, gets wrapped up in secret society that deals with wacky things like monsters. Probably some of them would be funnier, but still, I’d be spending more money on comics. Ah, if there were more series like The Middleman. |